Jeremy "Bolthy" Zimmerman
Had my character creation for my Shadowrun
game, "The Motley Institute," a few weeks ago. Feeling pretty jazzed about it. You can check out the wiki
to get a sense of the characters we have going. The quick version is:
- Gay ork who used to be an Urban Brawl star.
- Free sprite. Not spirit. Sprite.
- Former IRA spy who is hiding in Seattle after getting into trouble in Tir na n&Oaccute;g.
- Fire-oriented mage of Arabic descent who steals from the rich and gives to the poor.
- A former mercenary who is trying to find a life outside of killing. (He has worked up to taking care of plants.)
- A pixie professor of parazoology who does this on the side in order to do field research for the book he's writing.
I am so full of squee about this it hurts. ( Read more...Collapse )
Been a while since I did a state of the gaming or anything, so I thought I'd do a quick update with a few gamer related comments. I have other stuff I want to write about here, but just haven't had time in light of my aggressive fiction writing schedule. But here's a few random thoughts on gaming. First, a rant about White Wolf. Then a general update about the state of my gaming. ( Read more...Collapse )
Well, bed time beckons. Time to get this live.
Wed, Jun. 23rd, 2010, 02:35 pm
This last weekend I attended the fourth annual "Go Play Northwest." Despite regular reminders, this still managed to be off my radar. I think I just had so much else going on that this was shoved to the back of my mind for "later." As such, I didn't get involved in any of the pre-convention organizing or even get ready to run a game. I'd had some ideas for games to run, but didn't get my act together to actually prepare for it. The best I managed was a half-assed attempt to re-read Polaris
in hopes of finally getting to play it. (I barely got through the setting info, so it didn't happen.)
But, I did attend and play. Overall had fun. Here are my general comments about the convention and the games I played. ( Read more...Collapse )
I recently read the first collection of Conan shorts by Robert E. Howard. It had been a noted gap in my reading. While I'm a fan of old pulp novels, especially stuff by Edgar Rice Burroughs, I'd never read any Howard. Even the better authors of that period can be a little hit or miss for me, and so I'm always a little iffy about delving into an author I've never read. ( Read more...Collapse )
Most recently we played a session of White Wolf's game of pulp era heroes, the first in their trilogy of "Trinity" games. ( Read more...Collapse )
We don't have another OHW lined up. Our Sundays are basically filled with other obligations until at least August. I'll wait until then to evaluate whether or not I want to renew the game. I've been feeling burnt out about my schedule and attendance has been getting iffier and iffier. I suggested to the group that someone else could organize these if they want, and no one bit. So this is going on the back burner for now. Instead, you will get to read my random thoughts on other games.
March 25th through 28th, the special lady friend and I ventured out to beautiful and scenic Livonia, MI, for the 21st annual AmberCon. (This is commonly referred to as AmberCon US or ACUS.) Here's my recap. ( Read more...Collapse )
I often have random ideas come to me while I'm in that hazy realm between wakefulness and sleep. What happens less often is the recovery of ideas I had entirely forgotten about. I have a few game setting ideas that I've tentatively re-tasked to be a setting for a novel in the future, but I have one that I had entirely forgotten about. ( Read more...Collapse )
I got to play a session of Star Wars recently. Some friends in Portland have a pick up game that they play periodically, so I got to be involved in a session of it while I was down there. I had a ridiculous amount of fun. I might want more depth of play in an ongoing campaign, but for a one-shot it was absurdly fun. ( Read more...Collapse )
In other news, here are some other campaign ideas I’ve had on the back burner. Invariably I’m drawn to inspiration from outside sources. Some of these may have gotten mentioned elsewhere, but I figure I’ll dump them out here for easy reference. If nothing else, someone else may gain inspiration from this. ( Read more...Collapse )
Our most recent installment of our one-shot-o-rama had me in the hot seat with the swashbuckling fantasy game from the mid-90s, 7th Sea. This game was a cornerstone of my one-time mancrush on John Wick. Elements from this system tie into my usual house rules for my games.
The last time I tried running this, I co-ran it with my then-wife. We blended in some elements of Kushiel's Dart
, The Scarlet Pimpernel
and Holy Blood, Holy Grail
. She and half of the players were pretty rules averse, so after the first session we mostly ran it diceless. I was left with the feeling of, "I didn't get a feel for the rules" and "I hate teaching rules to people." ( Read more...Collapse )
Next up, assuming we get enough people, we'll be taking White Wolf's old Adventure! system out for a spin.